Ostler Of DyversWoderic
CHARACTER NAME PLAYER
Ftr1HumanChaotic Good
CLASS RACE ALIGNMENT DEITY
1Medium21Male6' 1"160 lbs.
LEVELSIZEAGEGENDERHEIGHTWEIGHTEYESHAIR
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
Strength
16+3

DEX
Dexterity
14+2

CON
Constitution
15+2

INT
Intelligence
9-1

WIS
Wisdom
10+0

CHA
Charisma
12+1



TOTAL
WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

HIT DIE
TYPE

SPEED
HP
HIT POINTS
12



30
AC
ARMOR CLASS
12
=10+0+0+2+0+0+0



TOTALBASEARMOR
BONUS
SHIELD
BONUS
DEX
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
ARCANE
FAILURE
ARMOR
CHECK
SPELL
RESIST.
INITIATIVE
MODIFIER
2=2+0
TOTALDEX
MODIFIER
MISC
MODIFIER
BASE ATTACK
BONUS
+1
SKILLS

SKILL NAMEKEY
ABILITY
TOTAL
RANKS
ABILITY
MODIFIER

MISC
MODIFIER
n
AppraiseInt
-1=
+-1
+
n
Balance*Dex
2=
+2
+
n
BluffCha
1=
+1
+
n
Climb*Str
5=2+3
+
n
ConcentrationCon
2=
+2
+
n
Craft (__________)Int
-1=
+-1
+
n
Craft (Weaponsmithing)Int
-1=2+-1
+-2
n
DiplomacyCha
1=
+1
+
n
DisguiseCha
1=
+1
+
n
Escape Artist*Dex
2=
+2
+
n
ForgeryInt
-1=
+-1
+
n
Gather InformationCha
1=
+1
+
n
HealWis
0=
+0
+
n
Hide*Dex
2=
+2
+
n
IntimidateCha
1=
+1
+
n
Jump*Str
5=2+3
+
n
ListenWis
0=
+0
+
n
Literacy
0=
+0
+
n
Move Silently*Dex
2=
+2
+
n
PerformCha
1=
+1
+
n
RideDex
3=1+2
+
n
ScryInt
-1=
+-1
+
n
SearchInt
-1=
+-1
+
n
Sense MotiveWis
0=
+0
+
n
SpotWis
0=
+0
+
n
Swim**Str
-9=1+3
+-13
n
Use RopeDex
2=
+2
+
n
Wilderness LoreWis
0=
+0
+

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+

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=
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____________________ ___
=
+
+

____________________ ___
=
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____________________ ___
=
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____________________ ___
=
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+

____________________ ___
=
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____________________ ___
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____________________ ___
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Skills marked with n can be used untrained.
* armor check penalty, if any, applies.
** -1 per 5 lb. of gear
SAVING THROWS TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
Fortitude
Con
4=2+2+0
+0
+
Reflex
Dex
2=0+2+0
+0
+
Will
Wis
0=0+0+0
+0
+
TOTALBASE ATTACK BONUSSTR
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
4+1+3
+0
+0
+
RANGED
ATTACK BONUS
3=1
+2
+0
+0
+
TOTALBASE ATTACK BONUSDEX
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER


WEAPON
TOTAL ATTACK BONUSDAMAGECRITICAL
Longsword
+1
1d8+3
19-20/x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
-
4 lb.
Slashing
Medium

WEAPONTOTAL ATTACK BONUSDAMAGECRITICAL
Dagger
-4
1d4+1
19-20/x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
10 ft
1 lb.
Piercing
Tiny


WEAPON
TOTAL ATTACK BONUSDAMAGECRITICAL
Dagger
+0
1d4+3
19-20/x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
10 ft
1 lb.
Piercing
Tiny

WEAPONTOTAL ATTACK BONUSDAMAGECRITICAL
Sap
-4
1d6+1
x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
-
3 lb.
Bludgeoning
Small


WEAPON
TOTAL ATTACK BONUSDAMAGECRITICAL
Sap
+4
1d6+3
x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
-
3 lb.
Bludgeoning
Small



GEAR
ITEMWT.ITEMWT.
Weapon: Dagger
1 lb.


Weapon: Longsword
4 lb.


Weapon: Sap
3 lb.


Armor: Scale mail
30 lb.


Shield: Shield, large, steel
15 lb.


Goods: Backpack
2 lb.


Goods: Bedroll
5 lb.


Goods: Explorer's outfit
8 lb.


Goods: Pouch, belt
1 lb.


Goods: Blanket, winter
(3 lb.)


Goods: Caltrops
(2 lb.)


Goods: Flask
(0.25 lb.)


Goods: Flint and steel
(0 lb.)


Goods: Grappling hook
(4 lb.)


Goods: Lantern, bullseye
(3 lb.)


Goods: Manacles
(2 lb.)


Goods: Oil (pint)
(1 lb.)


Goods: Oil (pint)
(1 lb.)


Goods: Rations, trail (per day)
(1 lb.)


Goods: Rope, hemp (50 ft.)
(10 lb.)


Goods: Rope, hemp (50 ft.)
(10 lb.)


Goods: Tent
(20 lb.)


Goods: Whetstone
(1 lb.)


Goods: Weaponsmith's tools
(5 lb.)


Goods: Cheese, hunk of
(0.5 lb.)


Goods: Meat, chunk of
(0.5 lb.)


























































































TOTAL WEIGHT CARRIED 69 lb.
MONEY

CP - 3

SP - 2

GP - 61

PP -

LANGUAGES
Common










1 - 76
77 - 153
154 - 230

LIGHT LOAD
MEDIUM LOAD
HEAVY LOAD

CAMPAIGN
100
EXPERIENCE POINTS


SPECIAL ABILITIES

Fighter:


Shield proficiency


Martial weapon proficiency: all


Simple weapon proficiency


Heavy armor proficiency


Medium armor proficiency


Light armor proficiency


Bonus Feats (1)


FEATS

Combat Reflexes

Power Attack

Weapon Focus: Longsword




























Dungeon Master Information
Present this page to your DM when you sit down to play.

Player
Woderic


Character
Ostler Of Dyvers
Ftr1

User Adjustments
STR
8

Init
0
DEX
6

Fort
0
CON
7

Ref
0
INT
1

Will
0
WIS
2

AC
0
CHA
4

HP
3

Number of Rolls
Ability Scores:
1
Hit Points:
0

Remaining Points
Skill Points:
0
Feat Points:
0
Language Points:
0

Miscellaneous
Sum total of Abilities:
76
Inventory Value:
149

Spells
Name
Class
Lvl
Acquired

Additional Known Spell
Class
Lvl
Number

Additional Prepared Spell
Class
Lvl
Number