EcclektikEcclektik
CHARACTER NAME PLAYER
Rog1/Wiz1HumanChaotic Neutral
CLASS RACE ALIGNMENT DEITY
2Medium17Male5' 9"169 lbs.
LEVELSIZEAGEGENDERHEIGHTWEIGHTEYESHAIR
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
Strength
12+1

DEX
Dexterity
18+4

CON
Constitution
10+0

INT
Intelligence
14+2

WIS
Wisdom
12+1

CHA
Charisma
10+0



TOTAL
WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

HIT DIE
TYPE

SPEED
HP
HIT POINTS
10



30
AC
ARMOR CLASS
16
=10+2+0+4+0+0+0



TOTALBASEARMOR
BONUS
SHIELD
BONUS
DEX
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
ARCANE
FAILURE
ARMOR
CHECK
SPELL
RESIST.
INITIATIVE
MODIFIER
4=4+0
TOTALDEX
MODIFIER
MISC
MODIFIER
BASE ATTACK
BONUS
+0
SKILLS

SKILL NAMEKEY
ABILITY
TOTAL
RANKS
ABILITY
MODIFIER

MISC
MODIFIER

AlchemyInt
2.5=0.5+2
+
n
AppraiseInt
4=2+2
+
n
Balance*Dex
5=1+4
+
n
BluffCha
1.5=1.5+0
+
n
Climb*Str
2=1+1
+
n
ConcentrationCon
2=2+0
+
n
Craft (__________)Int
2=
+2
+

Decipher ScriptInt
4=2+2
+
n
DiplomacyCha
0=
+0
+

Disable DeviceInt
4=4+2
+-2
n
DisguiseCha
0=
+0
+
n
Escape Artist*Dex
6=2+4
+
n
ForgeryInt
2=
+2
+
n
Gather InformationCha
0=
+0
+
n
HealWis
1=
+1
+
n
Hide*Dex
8=4+4
+
n
IntimidateCha
0=
+0
+
n
Jump*Str
3=2+1
+

Knowledge (arcana)Int
2.5=0.5+2
+

Knowledge (religion)Int
2.5=0.5+2
+
n
ListenWis
3=2+1
+
n
Literacy
0=
+0
+
n
Move Silently*Dex
8=4+4
+

Open LockDex
6=4+4
+-2
n
PerformCha
0=
+0
+
n
RideDex
4=
+4
+
n
ScryInt
2=
+2
+
n
SearchInt
6=4+2
+
n
Sense MotiveWis
1=
+1
+
n
SpotWis
3=2+1
+
n
Swim**Str
-3=2+1
+-6

Tumble*Dex
5=1+4
+

Use Magic DeviceCha
1=1+0
+
n
Use RopeDex
4=
+4
+
n
Wilderness LoreWis
1=
+1
+

____________________ ___
=
+
+

____________________ ___
=
+
+

____________________ ___
=
+
+

____________________ ___
=
+
+

____________________ ___
=
+
+
Skills marked with n can be used untrained.
* armor check penalty, if any, applies.
** -1 per 5 lb. of gear
SAVING THROWS TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
Fortitude
Con
0=0+0+0
+0
+
Reflex
Dex
6=2+4+0
+0
+
Will
Wis
3=2+1+0
+0
+
TOTALBASE ATTACK BONUSSTR
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
1+0+1
+0
+0
+
RANGED
ATTACK BONUS
4=0
+4
+0
+0
+
TOTALBASE ATTACK BONUSDEX
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER


WEAPON
TOTAL ATTACK BONUSDAMAGECRITICAL
Sword, short
-1
1d6+1
19-20/x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
-
3 lb.
Piercing
Small

WEAPONTOTAL ATTACK BONUSDAMAGECRITICAL
Dagger
-1
1d4
19-20/x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
10 ft
1 lb.
Piercing
Tiny


WEAPON
TOTAL ATTACK BONUSDAMAGECRITICAL
Crossbow, light
+4
1d8
19-20/x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
80 ft
6 lb.
Piercing
Small


ARMOR
TYPEARMOR BONUSMAX DEX BONUS
Leather
Light
+2
6
CHECK PENALTYSPELL FAILURESPEEDWEIGHTSPECIAL PROPERTIES
0
10%
30 ft.
15 lb.



GEAR
ITEMWT.ITEMWT.
Weapon: Bolts, crossbow (20)
2 lb.


Weapon: Crossbow, light
6 lb.


Weapon: Dagger
1 lb.


Weapon: Sword, short
3 lb.


Goods: Backpack
(2 lb.)


Goods: Explorer's outfit
(8 lb.)


Goods: Caltrops
(2 lb.)


Goods: Flint and steel
(0 lb.)


Armor: Leather
15 lb.


Goods: Oil (pint)
(1 lb.)


Goods: Waterskin (full)
(4 lb.)


Goods: Thieves' tools
(1 lb.)


Weapon: Dart
0.5 lb.


Weapon: Dagger
1 lb.


Weapon: Dagger
(1 lb.)


Weapon: Dagger
(1 lb.)


Weapon: Dagger
1 lb.


Weapon: Sword, short
(3 lb.)


Weapon: Sword, short
(3 lb.)


Goods: Spellbook, wizard's
3 lb.


















































































































TOTAL WEIGHT CARRIED 32 lb.
MONEY

CP - 5

SP - 16

GP - 335

PP -

LANGUAGES
Draconic

Goblin

Common






1 - 43
44 - 86
87 - 130

LIGHT LOAD
MEDIUM LOAD
HEAVY LOAD

CAMPAIGN
1830
EXPERIENCE POINTS


SPECIAL ABILITIES

Rogue:


Traps


Medium Rogue weapon proficiencies


Rogue weapon proficiencies


Light armor proficiency


Sneak Attack +1d6

Wizard:


Spell Mastery


Spellbooks


Spells


Wizard weapon proficiencies


Scribe Scroll


Summon Familiar


FEATS

Ambidexterity

Scribe Scroll

Two-Weapon Fighting



























LEVEL0
1st

SPELL SAVE DC 12
13

SPELLS KNOWN 0
5

SPELLS PER DAY 3
2

SPELLS - Wizard
PrepNAMEPrepNAMEPrepNAME

0: Detect Magic





Ray of Frost





Flare





Read Magic





Prestidigitation





Open/Close





Detect Poison





Ghost Sound





Dancing Lights





Daze





Light





Arcane Mark





Resistance





Mending





Mage Hand





Disrupt Undead





1st: True Strike





Sleep





Color Spray





Magic Missile





Change Self














































































































































































Dungeon Master Information
Present this page to your DM when you sit down to play.

Player
Ecclektik


Character
Ecclektik
Rog1/Wiz1

User Adjustments
STR
0

Init
0
DEX
0

Fort
0
CON
0

Ref
0
INT
0

Will
0
WIS
0

AC
0
CHA
0

HP
0

Number of Rolls
Ability Scores:
1
Hit Points:
0

Remaining Points
Skill Points:
3
Feat Points:
0
Language Points:
0

Miscellaneous
Sum total of Abilities:
76
Inventory Value:
147

Spells
Name
Class
Lvl
Acquired

Additional Known Spell
Class
Lvl
Number

Additional Prepared Spell
Class
Lvl
Number