Arundil AmakiirSkarr
CHARACTER NAME PLAYER
Rog2Elf, HighChaotic Good
CLASS RACE ALIGNMENT DEITY
2Medium130Male5' 0"92 lbs.
LEVELSIZEAGEGENDERHEIGHTWEIGHTEYESHAIR
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
Strength
12+1

DEX
Dexterity
20+5

CON
Constitution
10+0

INT
Intelligence
11+0

WIS
Wisdom
10+0

CHA
Charisma
13+1



TOTAL
WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

HIT DIE
TYPE

SPEED
HP
HIT POINTS
9



30
AC
ARMOR CLASS
17
=10+2+0+5+0+0+0



TOTALBASEARMOR
BONUS
SHIELD
BONUS
DEX
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
ARCANE
FAILURE
ARMOR
CHECK
SPELL
RESIST.
INITIATIVE
MODIFIER
5=5+0
TOTALDEX
MODIFIER
MISC
MODIFIER
BASE ATTACK
BONUS
+1
SKILLS

SKILL NAMEKEY
ABILITY
TOTAL
RANKS
ABILITY
MODIFIER

MISC
MODIFIER
n
AppraiseInt
2=2+0
+
n
Balance*Dex
7=2+5
+
n
BluffCha
3=2+1
+
n
Climb*Str
5=4+1
+
n
ConcentrationCon
0=
+0
+
n
Craft (__________)Int
0=
+0
+

Decipher ScriptInt
2=2+0
+
n
DiplomacyCha
1=
+1
+
n
DisguiseCha
1=
+1
+
n
Escape Artist*Dex
5=
+5
+
n
ForgeryInt
0=
+0
+
n
Gather InformationCha
1=
+1
+
n
HealWis
0=
+0
+
n
Hide*Dex
11=6+5
+
n
IntimidateCha
1=
+1
+
n
Jump*Str
3=2+1
+
n
ListenWis
6=2+0
+4
n
Literacy
0=
+0
+
n
Move Silently*Dex
11=6+5
+

Open LockDex
7=4+5
+-2
n
PerformCha
1=
+1
+

Pick Pocket*Dex
11=6+5
+
n
RideDex
5=
+5
+
n
ScryInt
0=
+0
+
n
SearchInt
2=
+0
+2
n
Sense MotiveWis
0=
+0
+
n
SpotWis
4=
+0
+4
n
Swim**Str
-5=
+1
+-6

Tumble*Dex
7=2+5
+
n
Use RopeDex
5=
+5
+
n
Wilderness LoreWis
0=
+0
+

____________________ ___
=
+
+

____________________ ___
=
+
+

____________________ ___
=
+
+

____________________ ___
=
+
+

____________________ ___
=
+
+

____________________ ___
=
+
+

____________________ ___
=
+
+

____________________ ___
=
+
+

____________________ ___
=
+
+
Skills marked with n can be used untrained.
* armor check penalty, if any, applies.
** -1 per 5 lb. of gear
SAVING THROWS TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
Fortitude
Con
0=0+0+0
+0
+
Reflex
Dex
8=3+5+0
+0
+
Will
Wis
0=0+0+0
+0
+
TOTALBASE ATTACK BONUSSTR
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
2+1+1
+0
+0
+
RANGED
ATTACK BONUS
6=1
+5
+0
+0
+
TOTALBASE ATTACK BONUSDEX
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER


WEAPON
TOTAL ATTACK BONUSDAMAGECRITICAL
Rapier
+2
1d6+1
18-20/x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
-
3 lb.
Piercing
Medium


WEAPON
TOTAL ATTACK BONUSDAMAGECRITICAL
Shortbow
+6
1d6
x3
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
60 ft
2 lb.
Piercing
Medium


WEAPON
TOTAL ATTACK BONUSDAMAGECRITICAL
Longbow
+6
1d8
x3
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
100 ft
3 lb.
Piercing
Large


WEAPON
TOTAL ATTACK BONUSDAMAGECRITICAL
Dagger
+2
1d4+1
19-20/x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
10 ft
1 lb.
Piercing
Tiny


ARMOR
TYPEARMOR BONUSMAX DEX BONUS
Leather
Light
+2
6
CHECK PENALTYSPELL FAILURESPEEDWEIGHTSPECIAL PROPERTIES
0
10%
30 ft.
15 lb.



GEAR
ITEMWT.ITEMWT.
Weapon: Arrows (20)
3 lb.


Weapon: Rapier
3 lb.


Weapon: Shortbow
2 lb.


Armor: Leather
15 lb.


Goods: Backpack
(2 lb.)


Goods: Bedroll
(5 lb.)


Goods: Chalk, 1 piece
(0 lb.)


Goods: Crowbar
(5 lb.)


Goods: Flint and steel
(0 lb.)


Goods: Lantern, hooded
(2 lb.)


Goods: Oil (pint)
(1 lb.)


Goods: Oil (pint)
(1 lb.)


Goods: Oil (pint)
(1 lb.)


Goods: Rations, trail (per day)
(1 lb.)


Goods: Sack
(0.5 lb.)


Goods: Waterskin (full)
(4 lb.)


Goods: Whetstone
(1 lb.)


Goods: Thieves' tools
(1 lb.)


Goods: Explorer's outfit
(8 lb.)


Goods: Flour
(1 lb.)


Weapon: Longbow
3 lb.


Weapon: Dagger
1 lb.


Weapon: Dagger
1 lb.


Weapon: Dagger
1 lb.


Weapon: Dagger
1 lb.


Weapon: Dagger
1 lb.


























































































TOTAL WEIGHT CARRIED 31 lb.
MONEY

CP - 10

SP - 16

GP - 311

PP -

LANGUAGES
Elven

Common








1 - 43
44 - 86
87 - 130

LIGHT LOAD
MEDIUM LOAD
HEAVY LOAD

CAMPAIGN
1830
EXPERIENCE POINTS


SPECIAL ABILITIES

SQ: Elven traits (Ex)

SQ: Immunity: Sleep (Ex)

SQ: Low-light vision (Ex)

Rogue:


Traps


Medium Rogue weapon proficiencies


Rogue weapon proficiencies


Light armor proficiency


Sneak Attack +1d6


Evasion

+2 Will bonus to Enchantment spells


FEATS

Alertness