Aramil SiannodelRabid Lemur
CHARACTER NAME PLAYER
Wiz1Elf, HighChaotic Good
CLASS RACE ALIGNMENT DEITY
1Medium129Male5' 3"105 lbs.
LEVELSIZEAGEGENDERHEIGHTWEIGHTEYESHAIR
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
Strength
8-1

DEX
Dexterity
16+3

CON
Constitution
14+2

INT
Intelligence
18+4

WIS
Wisdom
10+0

CHA
Charisma
10+0



TOTAL
WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

HIT DIE
TYPE

SPEED
HP
HIT POINTS
6



30
AC
ARMOR CLASS
13
=10+0+0+3+0+0+0



TOTALBASEARMOR
BONUS
SHIELD
BONUS
DEX
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
ARCANE
FAILURE
ARMOR
CHECK
SPELL
RESIST.
INITIATIVE
MODIFIER
3=3+0
TOTALDEX
MODIFIER
MISC
MODIFIER
BASE ATTACK
BONUS
+0
SKILLS

SKILL NAMEKEY
ABILITY
TOTAL
RANKS
ABILITY
MODIFIER

MISC
MODIFIER

AlchemyInt
8=4+4
+
n
AppraiseInt
4=
+4
+
n
Balance*Dex
3=
+3
+
n
BluffCha
0=
+0
+
n
Climb*Str
-1=
+-1
+
n
ConcentrationCon
6=4+2
+
n
Craft (__________)Int
4=
+4
+
n
DiplomacyCha
0=
+0
+
n
DisguiseCha
0=
+0
+
n
Escape Artist*Dex
3=
+3
+
n
ForgeryInt
4=
+4
+
n
Gather InformationCha
0=
+0
+
n
HealWis
0=
+0
+
n
Hide*Dex
5=2+3
+
n
IntimidateCha
0=
+0
+
n
Jump*Str
-1=
+-1
+

Knowledge (arcana)Int
8=4+4
+
n
ListenWis
2=
+0
+2
n
Literacy
0=
+0
+
n
Move Silently*Dex
3=
+3
+
n
PerformCha
0=
+0
+

Profession (Herbalist)Wis
4=4+0
+
n
RideDex
3=
+3
+
n
ScryInt
4=
+4
+
n
SearchInt
6=
+4
+2
n
Sense MotiveWis
0=
+0
+

SpellcraftInt
8=4+4
+
n
SpotWis
2=
+0
+2
n
Swim**Str
-5=
+-1
+-4
n
Use RopeDex
3=
+3
+
n
Wilderness LoreWis
0=
+0
+

____________________ ___
=
+
+

____________________ ___
=
+
+

____________________ ___
=
+
+

____________________ ___
=
+
+

____________________ ___
=
+
+

____________________ ___
=
+
+

____________________ ___
=
+
+

____________________ ___
=
+
+

____________________ ___
=
+
+
Skills marked with n can be used untrained.
* armor check penalty, if any, applies.
** -1 per 5 lb. of gear
SAVING THROWS TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
Fortitude
Con
2=0+2+0
+0
+
Reflex
Dex
3=0+3+0
+0
+
Will
Wis
2=2+0+0
+0
+
TOTALBASE ATTACK BONUSSTR
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
-1+0+-1
+0
+0
+
RANGED
ATTACK BONUS
3=0
+3
+0
+0
+
TOTALBASE ATTACK BONUSDEX
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER


WEAPON
TOTAL ATTACK BONUSDAMAGECRITICAL
Longsword
-1
1d8-1
19-20/x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
-
4 lb.
Slashing
Medium


WEAPON
TOTAL ATTACK BONUSDAMAGECRITICAL
Shortbow
+3
1d6-1
x3
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
60 ft
2 lb.
Piercing
Medium


WEAPON
TOTAL ATTACK BONUSDAMAGECRITICAL
Dagger
-1
1d4-1
19-20/x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
10 ft
1 lb.
Piercing
Tiny



GEAR
ITEMWT.ITEMWT.
Weapon: Arrows (20)
3 lb.


Weapon: Dagger
1 lb.


Weapon: Longsword
4 lb.


Weapon: Shortbow
2 lb.


Goods: Backpack
(2 lb.)


Goods: Bedroll
(5 lb.)


Goods: Candle
0 lb.


Goods: Candle
0 lb.


Goods: Candle
0 lb.


Goods: Candle
0 lb.


Goods: Case, map or scroll
(0.5 lb.)


Goods: Flint and steel
(0 lb.)


Goods: Ink (vial)
0 lb.


Goods: Inkpen
0 lb.


Goods: Parchment (sheet)
0 lb.


Goods: Parchment (sheet)
0 lb.


Goods: Parchment (sheet)
0 lb.


Goods: Pouch, belt
(1 lb.)


Goods: Pouch, belt
(1 lb.)


Goods: Rations, trail (per day)
(1 lb.)


Goods: Rations, trail (per day)
(1 lb.)


Goods: Sack
(0.5 lb.)


Goods: Torch
(1 lb.)


Goods: Spell component pouch
(3 lb.)


Goods: Spell component pouch
(3 lb.)


Goods: Spellbook, wizard's
3 lb.


Goods: Explorer's outfit
8 lb.


Goods: Bread, loaf
(0.5 lb.)


Goods: Cheese, hunk of
(0.5 lb.)


Goods: Torch
(1 lb.)


Goods: Waterskin (full)
(4 lb.)


Goods: Whetstone
(1 lb.)


































































TOTAL WEIGHT CARRIED 21 lb.
MONEY

CP -

SP - 2

GP - 34

PP -

LANGUAGES
Orc

Elven

Draconic

Sylvan

Goblin


1 - 26
27 - 53
54 - 80

LIGHT LOAD
MEDIUM LOAD
HEAVY LOAD

CAMPAIGN
325
EXPERIENCE POINTS


SPECIAL ABILITIES

SQ: Elven traits (Ex)

SQ: Immunity: Sleep (Ex)

SQ: Low-light vision (Ex)

Wizard:


Spell Mastery


Spellbooks


Spells


Wizard weapon proficiencies


Scribe Scroll


Summon Familiar

+2 Will bonus to Enchantment spells


FEATS

Combat Casting

Scribe Scroll





























LEVEL0
1st

SPELL SAVE DC 14
15

SPELLS KNOWN 0
7

SPELLS PER DAY 3
2

SPELLS - Wizard
PrepNAMEPrepNAMEPrepNAME
1
0: Detect Magic





Ray of Frost





Flare





Read Magic




1
Prestidigitation





Open/Close





Detect Poison





Ghost Sound





Dancing Lights




1
Daze





Light





Arcane Mark





Resistance





Mending





Mage Hand





Disrupt Undead





1st: Sleep




1
Charm Person




1
Burning Hands





Mage Armor





Color Spray





Protection from Evil





Magic Missile


































































































































































Dungeon Master Information
Present this page to your DM when you sit down to play.

Player
Rabid Lemur


Character
Aramil Siannodel
Wiz1

User Adjustments
STR
0

Init
0
DEX
6

Fort
0
CON
8

Ref
0
INT
10

Will
0
WIS
2

AC
0
CHA
2

HP
4

Number of Rolls
Ability Scores:
1
Hit Points:
0

Remaining Points
Skill Points:
-20
Feat Points:
0
Language Points:
-4

Miscellaneous
Sum total of Abilities:
76
Inventory Value:
102

Spells
Name
Class
Lvl
Acquired

Additional Known Spell
Class
Lvl
Number

Additional Prepared Spell
Class
Lvl
Number